![]() ![]() Unless someone were to stat it per High Guard or other rules - gear heading is no longer a passion of mine) - I always assume my ships are Imperial average at TL12. The ship was designed per Book 2 construction rules, and the only TL restriction is for the computer, which could go as low as TL5 for a model 1 (as weird as that seems). By 3346 (-4142 Imperial), the Kkree were experiment- ing with jump-capable starships, and embarked upon a mission to make their corner of the universe safe for. ![]() I've never accepted the idea that the ramp here is too steep as there are several ways to make it work as shown (ramp surface includes fold out stair treads, ramp surface includes motorized tread surface beneficial for boarding and loading/unloading cargo, ramp includes moderate repulsor grav plating,ramp includes telescoping inner ramp, etc, etc.) I just don't feel the need to resolve every operational parameter for the sake of those who would rather point out supposed design flaws rather than engaging their imagination. glossy card stock, you will be able to use these maps over and over again. You get the interior view, exterior view, an extra copy of the Ships Boat, and lots of little extra bits that can be usd with all the other Traveller or starship sets. The landing gear issue for this design is that there is a ventral turret, so the body needs to be a certain distance above the ground. Here are detailed deck plans for that 400 Ton standard of the Traveller universe. ![]()
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